Showing posts with label 16Bit TF. Show all posts
Showing posts with label 16Bit TF. Show all posts

Monday, 4 June 2012

May 2012

Much to my surprise I won writer of the month for April with Bravado Gaming. The month of May almost completely consists of e-Sports coverage. I have to admit that having to produce articles on just this one aspect of gaming is not shaping my writing in the way I would prefer. I will have to deliberatly push myself to cover the aspects of gaming that I am actually passionate about.

Here's a snapshot of my writing for May.

Education meets gaming

Ben Bertoli is a 6th grade teacher in Indianapolis, Indiana. His passion for gaming and teaching led to the creation of ClassRealm, a teaching method that relies on gamification to motivate learning. Children are shaped by the world around them. With ClassRealm, Bertoli has invented a teaching method that promotes intrinsic motivation (motivation that comes from within) by extrinsic motivation (motivation that is influenced by external factors, in this case, gamification). He pulled this off by drawing from his passion for gaming. He is an example of someone that desired a change and then he made it happen. Read all about this extraordinary young man and his adventures here.

Bird's eye view on e-Sports SA: LAN's

The LAN scene is like a “gamers-brawl”. We hook up to hang out with buddies, do some bonding and share e -love, but most of all we have fun and jam to our hearts content. There is a lot of potential in LAN’s to incorporate other aspects that can link to gaming, for example, OC that bring us Cosplay and other fun events. Organisers with rich imaginations and mind-sets that aren’t afraid to try new ventures head up the LAN’s. Read the rest of this article here.

ROCCAT and Bravado: Innovation & skill unleashed

ROCCAT is to gaming like Quicksilver is to surfing. Having gaming skill merge with optimized, top of the range gear is any gamers dream. The ROCCAT products aren’t good pc peripherals; they are products specifically designed to enable gamers to showcase their skills to the max. Your rig becomes an extension of your skills. Read more about the partnership between ROCCAT and Bravado Gaming here.


Bird's eye view on e-Sports SA: The rest

SA has a few small organisations that provide competitive play for specific games. The people who run these sites are fuelled by passion and a dedication to see their game of choice excel. The effort they put into the service they provide for their respective communities can only be labelled as a ‘labour of love’. We owe them much respect and gratitude. Here are a few words from them on why they’ve chosen to provide a platform for the specific game that they host competitions for.

Lastly we have the organisations, websites and individuals that provide other services to e-Sports in SA. They cover news, provide servers for competitions to run on or just a place where gamers can feel at home. Without their input, advice and passion for gaming, we would find our virtual worlds to be lacking. Here are a few words from them on what service they provide to make your gaming experience run smoothly.

The 3 musketeers of Bravado Gaming

We have a lot of very talented gamers in South Africa and a lot of people who are passionate about developing e-Sports, but just a handful of people who will stick together for however long it takes to see that dream realize.  Andreas ‘Cent’ Hadjipaschali, Dimitri ‘Detrony’ Hadjipaschali and Andrew ‘chaylek’ Cowley is the driving force behind Bravado Gaming – the most prestigious Multi Gaming Organization in South Africa. Join me for a peek into the minds and hearts of these three comrades in arms.

A driving force behind SA gaming

If I would ask our gamers if the name Lauren das Neves rings a bell most would probably say no. If I would, however, ask them if rAge and NAG do then almost everyone would give a definite “Yes!”  She is one of the puppet masters behind the biggest gaming event as well as the most successful gaming magazine in South Africa (SA). Join me for a first time exclusive interview with the woman who has been a driving force behind some of the key elements that have made gaming in South Africa what it is today.

This concludes May. A big thanks to all the people who took time of their busy schedules to do an interview with me. A special mention has to go to Ben B from ClassRealm because of the work he does in education. Please visit his website and spread the word about ClassRealm.

Sunday, 15 April 2012

March 2012

So a lot happened in March, let's get right into it.

The girl with the dragon's heart
The dragon is a mythical creature. They are associated with wisdom, longevity and exceptional beauty. They often possess supernatural powers and some guard hidden treasure. Listening to Margaret 'Luperza' Krohn talk about gaming reminds me of just such an exceptional creature as the dragon. She possess an ethereal beauty, as if some hidden treasure pulses from within her heart. As she expertly steers her way through the interview, it becomes obvious that she has wisdom that extends far beyond her years. She enchants countless gamers with the fantasy worlds she creates and her legacy lives on in cyberspace.


The marriage of science and Starcraft
For years gamers have been looked down on as inferior nerds who have nothing better to do with their time than waste it away playing silly games. We either have to battle with biases, on the front of stereotyping gamers or we have to defend games as not being the cause for violent behavior.

But then something truly remarkable happened in 2011, science showed up for the party. The result: a match made in technology heaven between Starcraft II and the SFU Cognitive Science Lab. This partnership spawned SkillCraft, a study on the acquisition of attentional skills and expertise in Starcraft II players. Join me, as I sit down with Mark Blair Ph.D., associate professor at the Cognitive Science & Department of Psychology faculty at Simon Fraser University for a discussion about science, Starcraft II and being a geek. Read the rest of this article here.

"Raise you wrench"

I’ve been playing Team Fortress 2 (TF2) for over 4 years, and I cannot recall 1 pro engineer in African Fortress. In fact, the only thing I remember about someone playing engineer was when Crow, my teamie in ‘Cause of Death’ made this comment. During a clan match, I asked him to, “Please get the teleport up.”, and he replied, “I am known for getting my equipment up quickly’. That comment from him forever marred and set the standard for my opinion about what a good engineer is. A good Engineer gets his equipment up quickly. Read more about the Engineer here.

A look into the enchanted world of Dear Esther
I'm having some difficulty describing this game, because, in all my years of gaming, I've never played anything like 'Dear Esther.' There are no clear goals; no enemies, no tasks, you don’t even have a weapon. You cannot jump, run or interact with your environment. Instead, you wander around, you explore, you discover, you listen, and you feel. Read my opinion piece about this exquisite game here.

Extraordinary Fortress
Honoring some of the extraordinary people in the Team Fortress 2 international community, with Lazar 'Comedian' Jovic from VanillaTF2, John 'Agro' Irwin from KritzKast, Timothy 'wm' Bagheri from OzFortress and Rhys 'Greaver' Hudson from GreaverTV.

Oh my God, who touched Sasha?!
When the TF2 competitive scene started out the Heavy was the predominant and most feared class to face on the battlefield. Gameplay was much slower and maps were played that favoured this class.The players that mastered the Heavy remains well known to this day. I tracked down a man who still knows how to rev up the biggest gun in TF2,Will ‘Ruskeydoo‘ Segerman from Brighton England, read more about this Heavy here.

KLOC is here!
Meet the 12 teams and the shoutcasters for African Fortress' first KritzKast Lo-Fi Offlcass Cup. Read more about this event here.


A Sniper frenzy on Gullywash
The finals of the 16Bit TF and KritzKast Lo-Fi Offclass (KLOC) Cup was one hell of a show. Thanks to everyone who organised, played and supported this event.

That conludes a very busy March.